![]() From here, break the floor right below the candle and continue stomping, until revealing a hole on the wall, which leads to Room E. You can reach the candle beside Door F to return to normal and leave, but before doing so, fly into the left shaft and reach the first Stone Chest. This time, turn into Bat Wario and fly to the left. Climb up the ladder to third floor to find another Bat. ![]() Dodge the first one and move to second floor, then move to the left and take out an Axe Killer, and use the slope to roll over the ramp on the right end. Room D: The circling Bat will not hurt you, but a slight touch can turn you into Bat Wario.Before proceeding to Door D on the right, remember to disable the green blocks. In order to collect the Big Diamond above, run to the right end and hit the green switch to make the platforms below appear. Some of the blocks contain coins, and the two Pink Spinies also drop one each. While you can collect the Gems with ease, watch out for every loose coin. Head up the ladder, dodge the Flying Skeleton and proceed to Door C. Room B: The pink-masked Axe Killer is the main enemy in the whole passage.There are 4 Hearts, a Piranha and some bubbles in the water, so dodge the hazard and collect the goods, and return to above with the red pipe on the bottom left. ![]()
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